![]() ![]() ![]() Fixed bug when ramming sideways into moving ship, which caused the ramming ship stick to target and strafe along with it in battles.Fixed vehicle ground pipes, to prevent Siege Towers becoming immovable when they are left empty during the Deployment Phase of a Siege Battle, then units were moved into the Siege Tower when the battle has started.Improved civil war balancing in relation to campaign difficulty.Fixed slow turning rates for transport ships.Aligned ship unit upkeep costs with land units - made mercenary ships more expensive and non-mercenary ships cheaper. ![]()
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